The Great Caravan Route

The Skeld Caravan Route Map

Ten years ago, The Skeld joined this ancient trade network connecting six cities across the harsh desert. Each city developed in isolation during the harshest centuries, gradually discovering each other and establishing safe passage routes.

Route Overview

Total Circuit: Approximately 25 days for a complete loop

Dangers: Sandstorms, desert predators, bandit tribes, mirages, ancient curses, water source contamination

Trade Goods Flow

City Exports Imports
The Skeld Raw materials, clan crafts, ancient artifacts Luxury goods, weapons, healing supplies
Khemset Silk, spices, gems, magical components Metals, weapons, survival gear
Ironhold Superior weapons, armor, raw metals Food, luxury goods, magical components
Mirajhaven Navigation services, trained beasts, guides Manufactured goods, weapons, herbs
Thornspire Healing herbs, nature magic, agricultural knowledge Metals, manufactured goods, luxury items
Bonehallow Salvaged artifacts, bone crafts, mercenary services Food, water, manufactured goods

Route Dangers

Caravan Services

Standard Rates:

Travel Advisory

The caravan route is dangerous but profitable. Travelers should carry extra water, hire protection, and never travel alone. Weather conditions can change rapidly, and ancient ruins along the path may contain active threats.

Notable Landmarks